Week of Awesome II - Post Mortem
So this is a summary of my feelings about my game "Little Jimmy", or like whatever. So read it and take my bad advice.What Went Right?The IdeaWhether...
So this is a summary of my feelings about my game "Little Jimmy", or like whatever. So read it and take my bad advice.What Went Right?The IdeaWhether...
Time's up! I haven't actually done much in the past 24 hours because I'm currently being butchered by the flu. I was going to do a post-mortem for...
Today's post is a bit late, but worth the wait. I spent the day mostly finishing levels, adding sounds, some animation, a better user interface to...
I was hoping to release some sort of playable prototype today but, yeah... life.I actually have all of my levels in and I think they all work...
Are past the halfway mark already!?The last day has been spent modelling and texturing (as bad as I am at both of these things). I have an actual...
I haven't done quite as much today since I've been quite busy with classes, but the rest of the week I largely have off so it's crunch time!Things...
Progress has been quite good. I've got the core mechanics down. I'm beginning to feel that my idea is maybe a little too simple (or maybe I'm just...
The Toys Are Alive.The Toys Are Alive?The Toys Are Alive!!!At first I thought "I can't pull a game out of this theme!!" but it turns out that just 5...
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