SAMA Update - New difficulty mode 'Zen'
It’s been about 8 weeks since we released “Something Ate My Alien” and we have had a positive reception to our game. People playing it have a fun...
It’s been about 8 weeks since we released “Something Ate My Alien” and we have had a positive reception to our game. People playing it have a fun...
We are extremely excited to announce that our 2D puzzle and digging adventure game “Something Ate My Alien” is finally in a complete state and will...
DEMOLooking for something fun to play to take your mind of things? We're very excited to give you a free demo of our 2D digging and puzzle platformer...
GeneralWell the good news is we’re very near the end of our development. We’ve implemented everything we wanted to, and the game is quite stable....
Release dateIt’s official, we are nearing the end of development of our game “Something Ate My Alien” and we will be releasing it on the Steam...
Alpha Changes We've been busy the last month implementing changes suggested from our Alpha testers. Inventory Changes have mostly been around...
Alpha Testing It’s been a busy time with our Alpha testers these last few weeks. Lots of feedback and ideas coming in. We’ve just come out with a new...
Steam We’ve had a busy few months, but we are now officially on Steam! Obviously an important place for us to market our game is Steam. Although we...
We've been working hard on our new Dev Trailer that we released as we also went live with our Steam Page! Took us quite a bit of effort to get it all...
Art Evolution of SAMA As the solo and lead artist for the indie studio RoKabium Games and working on the first game of the studio called “Something...
We've been a bit quiet on the social media front for the last few months. Mainly because we've been working on bug fixing and internal stuff that...
Been busy working on our particle effects and weapons. Check out our new colourful artillery, as our Alien goes on an epic rampage among the enemies...
It’s been a while since the last update, so lots to get through. We’re still progressing, probably slower than we had hoped, but never the less, its...
We've finally finished a new game mechanic, 'Mag Blocks'. These blocks are magnetized and attract (Blue) or repel (Orange) the Phys-Blocks in the...
UI is an important part of game design and is not always easy to get right. When we started our game “Something Ate My Alien” we just dumped text on...
Alongside fighting enemies and collecting loot for the pirate, there is a large puzzle element to our new game ‘Something Ate My Alien’. The main...
We’ve entered into the IndieDB 2017 Competition with SAMA! Please click the link below and go over to IndieDB and vote for our game, it would mean so...
A 2D digging, adventure puzzle game with some retro feel reminding us of the amazing first digger games such as BoulderDash that we knew when we were...
The last week we’ve been implementing a new enemy in “Something Ate My Alien” called “Terrator”. He’s much larger than the other enemies, and he’s a...
As the AI of the mining ship Antalasia you are stuck in the Bitiax solar system while a pirate ship has taken control of your ship. To find all the...
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