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James Read

James Read

Member since May 2018

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Quick Update - Map: Cell of Escape

Quick Update - Map: Cell of Escape

Over the last few updates on this blog, I’ve mainly been talking about the technical parts of implementing Greyvar. Code, map editors, that sort of...

· 1.7k
Visualization of recent changes

Visualization of recent changes

Over the last month or so I’ve been working on Greyvar a whole bunch, on many things from the network code, to the graphical user inteface, the input...

· 1.7k
Entity layer in the map editor

Entity layer in the map editor

Entities are things that the player can interact with; chests, signs, TV’s (!), buttons, pressure pads and that sort of thing. I just added support...

· 1.5k
Introducing the map editor

Introducing the map editor

So it’s been just over a month since my last update (first update on Gamedev.net, hello there!), and what a month! I’ve spent a bunch of time...

· 2.3k · 2