Next time I do one of these, I think I'll step down the daily updates to just key milestones. Sometimes, even if I get stuff done I don't have much to talk about.
The good so far: I've got the basic cannon working. The bad: still havent got anything resembling a game. Things are moving a bit too slo…
The good so far: I've got the basic cannon working. The bad: still havent got anything resembling a game. Things are moving a bit too slo…
Pew! Pew!
I haven't yet quite got the basics running yet. I've got a gun turret and a crosshair cursor working, but the bullets are still broken. I haven't yet figured out a good Flash way to implemenet them yet. It's the memory management aspect that's the issue. Flash's Arrays appear to be sparse…
This week long game project is markedly different from the week I spent on Pierre and the Fish a couple of years back. Back then I felt like my mind was on fire, and threw everything I had at the project. This time, a bunch of minor ills have made me feel a bit more sedate. Nothing serious ( add in…
Day 1 was... uneventful. A complete lack of sleep doesn't do wonders on my concentration. I ended up spending the day working on my website revamp, shifting shapes and colours around my mock up. I've got a good idea what the website will look like in shape, but not so sure about the colour. All I k…
Ugh. Didn't get much sleep at all. It's a spate of insomnia this week. I probably need to cut back on the coffee. Well, can't do much about that now. Despite not being in a more suitably chipper mood to start a creative project, it's time to get cracking on my first game project of the year.
Lab Pr…
Lab Pr…
Short post for today. I should be posting about starting my first mini-game project, since technically I should be starting that today. Technically I have started that, in that I have written it down in my to do list and have decided some of the ground rules about what I am going to do. But I got s…
My PhD thesis is printed, collected, signed, collated with CD-ROMs and paperwork, packaged up and posted. So the thesis is now complete, at my end anyway. Hopefully. I'll be absolutely sure when I have word back from Canberra that they got it okay and I did all the admin correctly.
This means, PhD w…
This means, PhD w…
The vast wealth of knowledge on the Internet is both a blessing and a curse. When I was a boy first learning how to program I'd have given my milk teeth for something like the Internet today. All I had to work with was a couple of book on how to program in BASIC. These days, with the Internet, ther…
Quick update, in tandem at GameDev.net and trazoi.net journals.
Firstly, I'm making good time in my Internet challenge round-the-world balloon race. The winds across the Pacific were incredibly favourable, and I've now made it to the west coast of the U.S., as can be seen in the photo. The trickest …
Firstly, I'm making good time in my Internet challenge round-the-world balloon race. The winds across the Pacific were incredibly favourable, and I've now made it to the west coast of the U.S., as can be seen in the photo. The trickest …
Andrew Russell's "Sketchable"
I have been somewhat surprised by Andrew Russell's "Sketchable" Blog. It seems Andrew is aiming for a very similar goal to mine; a business making our own games, free from cubicle life. Not only that, but his plan is very similar to mine; starting with simple prototypes…
I have been somewhat surprised by Andrew Russell's "Sketchable" Blog. It seems Andrew is aiming for a very similar goal to mine; a business making our own games, free from cubicle life. Not only that, but his plan is very similar to mine; starting with simple prototypes…
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