Adventurous Adventure
I'm currently attending yet another C64 game creation competition: Forum64.de's Adventure Competition 2015.I always wondered how the guys/gals at...
I'm currently attending yet another C64 game creation competition: Forum64.de's Adventure Competition 2015.I always wondered how the guys/gals at...
Post Mortem to "Building Blocks"So I entered the Week of Awesome II competition last week. I simply love this tight deadline competitions. And I...
And thus this create a game series ends... We fix the last few bugs (score was not properly reset on replay, music was stuck on saving the scores)....
And of course lots of little bugs were found and fixed -Live number display was off on a new level. -Beams would sometimes not be removed on the...
And here's the final bit, the extro part. Never have the player play through your whole game and put "Game Over" there. At the minimum a nice message...
And here's a little gameplay update, the bats. The diagonal movement was too predictable, so now there's more randomness to it. The bat will move in...
And a nice little update, Richard Bayliss added sounds effects. Now there's a SFX mode, toggle in the title screen with left/right. The effects are...
Now a little update that adds a change that was long overdue: Zombies do not wake up all of a sudden, but peek out of the ground before. Now players...
Now we have a real two player coop mode. It's not both players playing by themselves, but true teamwork. Sam needs to capture, and only then Dean can...
An addon to make the other bosses a bit stronger against Sam. Now you need to re-grab the boss after every hit you place.Previously Sam only had to...
Poor Sam was left out again. Now he can kill the boss too. Since the boss is a special beast you wouldn't want Sam just to stand there and kill him...
Aaaand the torso gets to fight back too, not only sit put. Time to reuse existing code again. The torso will spit out bats just like the last two...
And the boss got a bit more lively (visually), it was quite stiff previously. Moving body parts and the head screams (also visually) when getting...
Now you can kill the last part. Beware, it will fight back though! All kind of changes are added to the boss 7 behaviour routine, as it now gets a...
And finally, here's the big boss. Expect him to put up quite a fight once he is completed. Note that currently you cannot kill the last part. First...
And the last portal stage, I promise :)step87.zipPrevious Step Next Step
And something different for a change: Added road side stones to the story pages to make it look a bit neater. Looks better in motion :) It's actually...
And now? You guessed it, another portal stage :) Have fun!step85.zipPrevious Step Next Step
And here's the next portal. I hope you don't mind the slower pace, I'm working on a bigger step in the background. Have fun!step84.zipPrevious Step...
And here's a new extra for Sam. It works similar to the super bullet. For every demon blood picked Sam can destroy an enemy with one touch. The code...
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