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Endurion

New Old Things

Member since Feb 2002

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Adventurous Adventure

Adventurous Adventure

I'm currently attending yet another C64 game creation competition: Forum64.de's Adventure Competition 2015.I always wondered how the guys/gals at...

· 3k
The Week of Awesome II - Post Mortem

The Week of Awesome II - Post Mortem

Post Mortem to "Building Blocks"So I entered the Week of Awesome II competition last week. I simply love this tight deadline competitions. And I...

· 4k · 5
A C64 Game - Final Step

A C64 Game - Final Step

And thus this create a game series ends... We fix the last few bugs (score was not properly reset on replay, music was stuck on saving the scores)....

· 7k · 11
A C64 Game - Step 99

A C64 Game - Step 99

And of course lots of little bugs were found and fixed -Live number display was off on a new level. -Beams would sometimes not be removed on the...

· 4.7k · 2
A C64 Game - Step 98

A C64 Game - Step 98

And here's the final bit, the extro part. Never have the player play through your whole game and put "Game Over" there. At the minimum a nice message...

· 4.3k
A C64 Game - Step 97

A C64 Game - Step 97

And here's a little gameplay update, the bats. The diagonal movement was too predictable, so now there's more randomness to it. The bat will move in...

· 4.1k · 2
A C64 Game - Step 96

A C64 Game - Step 96

And a nice little update, Richard Bayliss added sounds effects. Now there's a SFX mode, toggle in the title screen with left/right. The effects are...

· 4.1k · 2
A C64 Game - Step 95

A C64 Game - Step 95

Now a little update that adds a change that was long overdue: Zombies do not wake up all of a sudden, but peek out of the ground before. Now players...

· 4k · 5
A C64 Game - Step 94

A C64 Game - Step 94

Now we have a real two player coop mode. It's not both players playing by themselves, but true teamwork. Sam needs to capture, and only then Dean can...

· 3.6k
A C64 Game - Step 93

A C64 Game - Step 93

An addon to make the other bosses a bit stronger against Sam. Now you need to re-grab the boss after every hit you place.Previously Sam only had to...

· 3.7k
A C64 Game - Step 92

A C64 Game - Step 92

Poor Sam was left out again. Now he can kill the boss too. Since the boss is a special beast you wouldn't want Sam just to stand there and kill him...

· 3.7k
A C64 Game - Step 91

A C64 Game - Step 91

Aaaand the torso gets to fight back too, not only sit put. Time to reuse existing code again. The torso will spit out bats just like the last two...

· 3.5k · 1
A C64 Game - Step 90

A C64 Game - Step 90

And the boss got a bit more lively (visually), it was quite stiff previously. Moving body parts and the head screams (also visually) when getting...

· 3.2k
A C64 Game - Step 89

A C64 Game - Step 89

Now you can kill the last part. Beware, it will fight back though! All kind of changes are added to the boss 7 behaviour routine, as it now gets a...

· 3.4k · 2
A C64 Game - Step 88

A C64 Game - Step 88

And finally, here's the big boss. Expect him to put up quite a fight once he is completed. Note that currently you cannot kill the last part. First...

· 3.5k
A C64 Game - Step 87

A C64 Game - Step 87

And the last portal stage, I promise :)step87.zipPrevious Step Next Step

· 3.7k
A C64 Game - Step 86

A C64 Game - Step 86

And something different for a change: Added road side stones to the story pages to make it look a bit neater. Looks better in motion :) It's actually...

· 3.4k
A C64 Game - Step 85

A C64 Game - Step 85

And now? You guessed it, another portal stage :) Have fun!step85.zipPrevious Step Next Step

· 3.3k
A C64 Game - Step 84

A C64 Game - Step 84

And here's the next portal. I hope you don't mind the slower pace, I'm working on a bigger step in the background. Have fun!step84.zipPrevious Step...

· 3.4k
A C64 Game - Step 83

A C64 Game - Step 83

And here's a new extra for Sam. It works similar to the super bullet. For every demon blood picked Sam can destroy an enemy with one touch. The code...

· 3.5k · 3