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Boss 2...complete

Boss 2...complete

Stompy9999
Stompy's Gamedev Journal · · 1 min read
436 0
The second boss is finished:


I decided to go with the rotating turrents that shoot fireballs with random rates of fire. The boss is now at the difficulty I want, which is pretty difficult. One thing I need to get working is a health bar, because I don't want any confusion when the boss is hit 100 times and is still not dead(this boss takes exactly 120 hits).

Apparently there is a new XNA beta, and a new Visual Studio version. The XNA 2.0 beta doesn't really interest me, as I don't want to upgrade while I'm still working on this game. Plus, none of the features really seem helpful for this project. I'll certainly get it once I'm done with this, because the Xbox Live features would be fun to mess around with.

I'm interested in the new Visual Studio version(especially the free express version). However, unless it supports XNA, I don't see a reason to upgrade that either.

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