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Bridge/Underpass Artwork

Bridge/Underpass Artwork

dgreen02
dgreen02
Radioactive-Software · · 1 min read
2,236 2
Ok Here is today's Environment WIP / Art Update

Today I've modeled/textured a small bridge/underpass tile for the cities. I'm going to start on some more buildings in a few minutes after a break. Check out the gun range in the last post for an idea of the quality, etc.

All elements of the city are modular / tile based, as you'll see later...I designed to fill an area of 4 city blocks [ 2x2 city blocks, 7x7 tiles...a city block is a 3x3 tile area, with NO roads. That's why it ended up being 7x7 for the intersection/roads ]

Here is how it looks [ in the Editor, with most basic lighting/no shadows/etc...it will look waaay better in-game, in the middle of a city xD ]

Basic shading


Textured & basic shading


Wireframe & Tile Modularity [ I can fill in the city blocks in the in-game city editor, so it won't always be the same buildings ]


I guess I'll do this for the rest of them, take screenshots at each milestone so you can see how I constructed it.

Construction #1

Construction #2

Construction #3

Construction #4

Construction #5


More updates soon, maybe late tonight, or 2morow.

Also thanks a lot to Hypnotron for the epic list of potential building types, last post xD If anyone has ideas of cool buildings, etc. they'd like to see, post 'em! I'll be doing about 1-2 new buildings/tiles a day for the next week or so.

- Danny

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