I've got a quick update with a composite image of some new screens of the game.
In addition to the usual stuff/improvements/WIP items, I'm working on a Vehicle Studio / Spray paint shop, where you can plaster unlimited decals all over your vehicle to give a unique look in the multiplayer servers. Obviously it will be flattened into a single layer/texture in the end so any number of images files can be combined onto it in real-time.
Since the last update I've:
- Cleaned up the areas around the buildings / bases.
- Made more improvements to the dynamic terrain road/building smoothing algorithm.
- Removed the clouds for now
- Removed the god ray post-process for now
- Tweaked the HDR
The above changes give it a cleaner look IMO, but I still need to get my high-res animated clouds into the game in a way that looks better than it did before.
*Ah, also, I'm at 600,000 journal views now :-o
">This calls for a celebration!
Thanks for letting me waste your time over the years :-p
- Dan