IGS day 2
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Alright, my journal has been activated, so I'm ready to start covering the second day of the Independent Games Summit. About to head over to the Moscone Center now and find a seat.
UPDATE:
Sitting in the IGS room waiting for the first presentation to start.
Schedule for the day:
10:00 - How to Manage an Exploratory Development Process
11:15-11:45 - NinjaBee's Top 10 Development lessons
11:45-12:15 - Control Inspiration
1:45-2:15 - Minimalist Game Design: Growing OSMOS
2:15-2:45 - Savvy Indie Solutions to Difficult Development Problems
3:00-4:00 - Tripping the Art Fantastic: A Beginner's Guide to the Brains of These Here Artists
4:15-5:15 - Indie Gamemaker Rant!
UPDATE:
Sitting in the IGS room waiting for the first presentation to start.
Schedule for the day:
10:00 - How to Manage an Exploratory Development Process
11:15-11:45 - NinjaBee's Top 10 Development lessons
11:45-12:15 - Control Inspiration
1:45-2:15 - Minimalist Game Design: Growing OSMOS
2:15-2:45 - Savvy Indie Solutions to Difficult Development Problems
3:00-4:00 - Tripping the Art Fantastic: A Beginner's Guide to the Brains of These Here Artists
4:15-5:15 - Indie Gamemaker Rant!
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