Bennu Revisited...
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I just pulled Bennu out of the Xbox Marketplace, the reason being I'm about to release a free version for PC. Even though Bennu is only selling an average of 1 copy per month, it would be harsh having a priced version of Bennu with it being free on the PC.
The PC version will not be a direct port, featuring:
- Improved controls (more accurate pointing, faster rolling).
- Keyboard controls (and mouse on the menus).
- Improved tutorial.
- New and missing levels (the harsher ones of the first world were removed and replaced by easier ones).
- Some minor changes to dialogue.
Why free? As mentioned before, sales on the Xbox weren't so good (it sold about 180 copies), but I still feel it was our best game so far. I'm hoping it will get to more people on PC, where gamers are more used to hard-to-master games.
The PC version will not be a direct port, featuring:
- Improved controls (more accurate pointing, faster rolling).
- Keyboard controls (and mouse on the menus).
- Improved tutorial.
- New and missing levels (the harsher ones of the first world were removed and replaced by easier ones).
- Some minor changes to dialogue.
Why free? As mentioned before, sales on the Xbox weren't so good (it sold about 180 copies), but I still feel it was our best game so far. I'm hoping it will get to more people on PC, where gamers are more used to hard-to-master games.
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