The future of pyglet
Alex Holkner recently announced that he isn't able to continue development/maintenance of pyglet anymore. If you work with pyglet, consider weighing in on the news group about the reorganisation of development:
http://groups.google.com/group/pyglet-users/browse_thread/thread/cd603298938b7371
simplui development
With the recent profusion of GUI toolkits and the discussion thereof on the pyglet mailing list, I have decided to formalise the development of simplui a bit. To that end, I have dedicated a section of the wiki to simplui. The information there is currently very sparse, but I hope to expand it in the near future.
http://wiki.darkcoda.com/wiki/simplui
In particular, I welcome discussion of future features and enhancements, on the road map and associated discussion page:
http://wiki.darkcoda.com/wiki/simplui/roadmap
Happenings over @ GameDev.net
A while back I entered a prize-drawing for some GDNet goodies, by helping spread the word about Intel's Level Up 20098 contest. I was lucky enough to be picked as a winner, and the kind folks at GameDev sent me a satchel full of pens, mini GDNet frisbees, and sticky-headed darts in the shape of stick-figures - anyone know what they are intended for?
GameDev's editorial staff have approved a short n' sweet article by yours truly on the subject of spatial hashing. With a little luck it will appear on the site in the next week or so.
I figured I would also take this opportunity to mention that after 6 years and 4,000+ forum posts, I have become a member of GameDev's hallowed Top 50 Rated Posters (not including moderators and staff). Think that is worth a line on my resume?
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