Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

vortxGE 2.0 Simple LOD

vortxGE 2.0 Simple LOD

mixmaster
mixmaster
Journal of Lee Stripp · · 1 min read
1,138 0
New LOD objects done, my first implementation was a basic Batch list, which was just easy because I already had support for a batch list in my lsMesh class..

The new system now uses a new class called lsObjectLOD that holds a list of lsObjects, this allows for way more flexibility, each object can be whatever you want and even have its own physics, not that this would be wise :-) You can share a common physics object.

I really need to start making a demo scene, can anyone recommend a good site to buy assets cheap for this. I am a 3D artist, so know how long this can take if I did it myself, I'd rather just work on the engine :-)

Discussion

Loading comments...