vortxGE 2.0 Simple LOD
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New LOD objects done, my first implementation was a basic Batch list, which was just easy because I already had support for a batch list in my lsMesh class..
The new system now uses a new class called lsObjectLOD that holds a list of lsObjects, this allows for way more flexibility, each object can be whatever you want and even have its own physics, not that this would be wise :-) You can share a common physics object.
I really need to start making a demo scene, can anyone recommend a good site to buy assets cheap for this. I am a 3D artist, so know how long this can take if I did it myself, I'd rather just work on the engine :-)
The new system now uses a new class called lsObjectLOD that holds a list of lsObjects, this allows for way more flexibility, each object can be whatever you want and even have its own physics, not that this would be wise :-) You can share a common physics object.
I really need to start making a demo scene, can anyone recommend a good site to buy assets cheap for this. I am a 3D artist, so know how long this can take if I did it myself, I'd rather just work on the engine :-)
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