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vortxGE 2.0 progress : Bloom2

vortxGE 2.0 progress : Bloom2

mixmaster
mixmaster
Journal of Lee Stripp · · 1 min read
1,044 0
After looking throught my pipeline I noticed I was passing the wrong textures down the Bloom stack, no wonder it looked so bad :-) Things are back on track and looking a lot better already. I've also added a Gaussian Blur to each progressive level of Bloom. Here's some more pics:

Both pics show the Colour + Bloom mix and the Bloom only output, I'll be adding a factor control for Users to set soon.



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