Archer Alec - IndieGame Devlog 12: Day/Night Lighting
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Today I got some work done, worked on the first monster, skeletal swordsman.
He can Break through doors, hurt the player, and damage/loot the chest
Got a fairly good working day/night system along with some mediocre lighting effects via torches

And DayTime atop the castle
He can Break through doors, hurt the player, and damage/loot the chest
Got a fairly good working day/night system along with some mediocre lighting effects via torches

And DayTime atop the castle

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Archer Alec - Massive ReDesign
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