Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

The doors open, revealing shadowy halls beyond...

The doors open, revealing shadowy halls beyond...

Thaumaturge
Thaumaturge
Thaumaturge's Journal · · 1 min read
2,445 3
A short entry today:

Yesterday, I believe, I had a single, doorless room being generated; today, I have a full, randomly-generated map of rooms, joined by doorways, and a special "starting room" for standard levels.

There's still a lot to do: enemies, items, "special" rooms (such as the starting and ending rooms), sound and music, various level objects, bug-fixes and more. Little time, and much to do!

(No new screenshots today: I'm tired, and the changes are sufficiently minor on the visual side that I deem it not worth the bother.)

Discussion

Loading comments...