Chapter 3 - Doom!
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Chapter 3 - Doom!
"If I could just..."
The 'Hero Car' finally has some challenges: it's no longer just a question of slipping in cruising mode, there are threats to handle.
For starters, darkness is falling upon the car. This is a symbol of Phillip's loss of grip of reality. The deeper he sinks, the darker everything gets. If everything becomes black, then the car is lost, and so is Phillip's mind: he couldn't cope for what's lurking in his mind.
But there's more!
I've introduced my first 'boss', essentially, a very evil pencil that does not want you to move from his deck to the next.
You can now see both of these threats at work (along a few new assets and moveable objects!) here:
Oh hey and I've added some sounds! (acceleration/deceleration of the car!)
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