From YAML to renderer in 50ms
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[font=arial]The idea of these couple entries will be to describe how I load my renderer's pipeline from a YAML file. In this particular entry I'll be describing the renderer architecture as it is right now.[/font]
[font=arial]Hi! I'm going to take a different approach with this series. I'm going to upload a PDF with the entry, or I risk getting myself killed by the stupidity of the journal entry editor. I hope you download it and read it! See you later
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[font=arial]EDIT: Tiny update in the PDF. Had one paragraph that was out of place, also using a more readable .mesh(mesh) method for setting up a RenderTask.
EDIT2: Another tiny update, shiny image.[/font]
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From YAML to renderer in 50ms
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Part 1
[/font][font=arial]Hi! I'm going to take a different approach with this series. I'm going to upload a PDF with the entry, or I risk getting myself killed by the stupidity of the journal entry editor. I hope you download it and read it! See you later
PDF linky
[font=arial]Obligatory shiny image[/font]
[font=arial]EDIT: Tiny update in the PDF. Had one paragraph that was out of place, also using a more readable .mesh(mesh) method for setting up a RenderTask.
EDIT2: Another tiny update, shiny image.[/font]
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