Tower Defense Challenge - Part 5 - Gfx Level Concept Draft
Part 5 of the GameDev.net Tower Defense Challenge:
I've finished up a draft for a level concept. I still need to make the GUI, Tile Indicators, and a few other things.
I made a ground texture and then had to make it seamless. Once that was done I put a test sprite for the Rock Creature, and Tower on the map. I will adjust rotations later, but for now everything looks good so far.
(This is a graphical concept, not programmed yet, as paths will be determined based on the maze the user creates between the start and end point.)
With all of this done I just need to create the five tower variations, rock creature variations by altering colors, and the tower block. Once this is done I'll make the start and end portal, and GUI for tower building and upgrading, plus coins.
I'm hoping to start programming tomorrow on this.
I will be adding grid lines as well above the map.
If you missed Part 4, check it out.
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