Tower Defense Challenge - Part 6 - To-Do List
Part 6 of the GameDev.net Tower Defense Challenge:
Unfortunately I didn’t have much time to work on this since my last update due to work projects. I’ve been spending a good amount of time doing some full body retopology work, and rigging which has taken a lot of my time.
What I did so far was add in tile selection, build and upgrade screens, and top area for displaying tower, wave, and gold details. I'm keeping things as simple as possible right now, so when you build or upgrade the screen will display and you'll use number keys to pick your selection.
This is a quick list of what I need so far to complete everything.
- Portal Start and End Points (GFX)
- 6 Final renders of Rock Creature (GFX)
- 1 render of Rock Boss (GFX)
- Health Bars for Creatures (GFX)
- Gold Coin (GFX)
- Complete Top GUI Screen to show tower, wave, and gold information (Programming + GFX)
- Complete Building and Upgrading (Programming)
- Tower Shooting (Programming + GFX)
- Finalize the wave config (Programming)
- Main Menu, Game Over, and Completed Screens (Programming + GFX)
- Add in sound (Programming)
There is currently two views in this game. Top view is for the GUI, and the bottom (larger view) is the game camera which can be moved by using AWSD.
I’ll post back later today with the update. ? Almost July 7th !
If you missed Part 5, check it out.
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