Frogger GameDev Challenge - Part 8 - Almost Done!
Well... I'm almost done! I'm close but not there yet! Sadly work got in the way. I had several clients with last minute cases I needed to prepare and work through which ended up taking majority of my work hours plus extended into the early hours of the morning.
Currently I have half of the areas completed and I've templated the rows out which is making it much quicker working in code. My spawn lanes work dynamically as well. I had some issues with my debugger crashing Unity over and over again and lost some time on that alone...
I have my list of what I need to do below:
- Add in the last half of the areas (Should take a few hours with testing)
- Add in the main menu
- Find some royalty free music/sound
- Add in final environment textures
Sadly the rows were going to have a random value which would min-max the spacing between the spawns, but I don't know if I have enough time to test it out and release it... I'll try if I'm not cutting my time short.
Things I'll do if I have time
- Add in Min-Max variations for spawns within a row
- Touch up textures
I hope I can finish this!!! October and November brought in a ton of business and I've had a lot of work to tend to... With my lack of motivation earlier I didn't utilize the time I had sadly.... But.. I'll make it, even if the game is very rough...
Discussion