Frogger GameDev Challenge - Part 9 - Texture Time
Well I've completed all of the technical aspects of my entry. The frog can go through the various sections and has to avoid being hit while making it to the end. If hit you go right back to the start as I don't have checkpoints, but on the plus side you have unlimited lives. I'll wait until after I release the entry and add checkpoints as an update.
Now I just need to add in my environment textures. Then I'll release my entry.
I changed up the areas a bit but essentially it's
- Cars (START)
- Logs
- Logs with Boats
- Crocodiles
- Turtles
- Turtles and Flies
- Birds
- (END)
There is some mixed in "tricks" as well to certain areas, and proceeding forward.
I scrapped the "Raining Frogs" idea because it was going to take too much time to animate and add in the funny feature.
All the current environments are placeholders, so I'll add in the final stuff today and submit my entry. I'm pushing it close being the final day and all, but I couldn't stay away last night to keep going.
Oh! I also changed the camera to top down:
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