13 RONIN - DevLog #9 - A new milestone

posted in ERASERHEAD STUDIO for project 13 RONIN
Published February 23, 2019
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DevLog #9 - Next milestone - Easter!

Hello friends!

Next milestone in the development of 13 Ronin will be another public developer build. It will feature:
 

  • Get ready text

  • Game over text

  • Time limit and counter

  • Time-based score

 

  • Gameplay:

    • Instant action on button press, no need to follow through

    • Minimum attack distance, no damage when the opponent is too close

    • More varied movement scheme for the computer player

 

  • Moves and attacks:

    • Crouching turn

    • Crouching cut

 

  • Damage and death:

    • Crouching hurt animation, forward and backward

    • Crouching death animation, forward and backward

    • More frames in the current death animation

    • Death animation, forward

    • Pool of blood under dead body

    • Blood particles

    • Different blood splashes depending on hit

 

Happy coding!

/jan.

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