Dev Diary #030 - SitRep 01

posted in ProjectTaival
Published July 29, 2019
Advertisement

Hello, and welcome to this weeks Dev Diary! Today I'll keep this sweet and short by explaining the current situation of the project, in order to do some public book keeping in following order;

  • Horror -title
  • RTS -title
  • Video production
  • Hardware issues

State of the Horror -Title

The horror title has been in hiatus since the announcement of the RTS game, but not abandoned. It still serves a part in the larger mythos of the stories that I intend to make

  • Majority of the game is still at a concept stage (story, mechanics, events etc.).
  • The model of the apartment building is nearly ready and could be used in a demo version as-is.
  • Most of the models for furniture assets are still in development. Nearly all the generic furniture have been modeled.
  • The main character has been initially modeled, but is missing details still.
  • Textures haven't been touched yet.
  • Development halted and will be continued after the RTS title has been launched, at the latest.

State of the RTS -Title

  • All of the game is still at a concept state - no assets have been created yet.
  • Mechanics, features and story elements are being gathered, written down and pondered upon.
  • Under active development.

State of the Video Production

  • Part 1 of the real time making of the assets has been edited and ready to be rendered.
  • The status bar for the videos is ready to be rendered.
  • The status texts are a work in progress due to technical difficulties with the hardware. (more on that below)
  • Development halted until hardware has been stabilized and thus rendering the videos is made possible.

State of the Hardware Issues

  • Studied BIOS settings and their implications.
  • Daily testing of the stability of several RAM timing, frequency and voltage settings, without borging the performance.
  • Investigating the maximum stable CPU/FSB speed.

Conclusion

The project has had much more trouble than what I anticipated it could have. Much more so than what I have talked about in public, as some of the slowdowns keep on repeating and no settings seem to fix the crashes with my computer, which is becoming really frustrating, to say the least. While these issues are ongoing, I will start the development of the RTS title, as the videos could take some time to be available at this rate and it would be a waste of time to just wait until I have been able to find the appropriate settings, as testing one settings takes at least a whole day. I just might have to sacrifice more performance than I have been unwilling to do thus far.

Completing the videos are now secondary and starting the development of the RTS -title is a major priority.

Thank you for tuning in and I'll see you on the next one!

You can check out every possible mid week announcements about the project on these official channels;

• YouTube • Facebook • Twitter • Discord • Reddit • Pinterest • SoundCloud • LinkedIn •

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement