Dev Log 7.18.21

Published July 19, 2021
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>For some reason Travel Event buttons were off place. Fixed.

>Did the same for Hoverboard Travel Events.

> All merc functions are now in the game.

> Half of today's session was about finding a way to stop the skip button from freezing the text display if used too quickly upon the loading of a scene. I did not find a solution after experimenting with multiple things the engine doesn't have a way to prevent that apparently.

Looks plain but this is a quicktime event with only two seconds to press the balance button. Will try to make it more flashy later.
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Hamon
July 19, 2021 12:40 PM
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