Event Storming Technique II

posted in Event-driven engine for project Hangman
Published September 05, 2021
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Version 0.1.0

An update to show the progress of the EPC Editor.
The good point from the User Stories is that you can work on them independently. And implement them at your on pace.
Even you can add them partially. Using mock-ups for the parts/dependencies not yet implemented.

I have added some additional User Stories

"As an editor
I want to clear the flow diagram
so that I can start from scratch"

"As an editor
I want to edit an event
so that I can change the event name"

"As an editor
I want to edit an action
so that I can change the action name"

"As an editor
I want to delete an event
so that I can remove the event from the game"

"As an editor
I want to delete an action
so that I can remove the action from the game"


Added features:
- drag and drop
- new action/event
- clear/load/save diagram flow

Next features:
- delete
- edit labels

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