Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

OpenGL - Displacement Mapping with Tessellation shaders - demo 02

OpenGL - Displacement Mapping with Tessellation shaders - demo 02

buzzelliart
buzzelliart
OpenGL Procedural Terrain Generation · · 1 min read
4,123 0

Additional experiments with displacement mapping using OpenGL tessellation shaders. Textures from: Textures.com

Discussion

Loading comments...