Half-Life 2 physics are : )
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Well, I've made it to the skill level in SDL that I can now do anything I could do with Allegro in SDL. It was kindof of difficult making the transition. This is especially true since my first project in SDL was porting Stompy from Allegro to SDL.
All in all, I am happy I made the switch. SDL is simply a more robust library, in my opinion. That being said, I do miss some components of Allegro, such as Allegro's text output functions.
Oh, and in the title I seem to have mentioned Half-Life 2. Yep, I just bought Half-Life 2 a few days ago. Now I know what you are thinking, "Didn't Half-Life 2 come out in like, November?" Yes it did, but I just decided to get. I love the game, although the graphical glory sometimes cripples my video card, and the framerate drops.
All in all, I am happy I made the switch. SDL is simply a more robust library, in my opinion. That being said, I do miss some components of Allegro, such as Allegro's text output functions.
Oh, and in the title I seem to have mentioned Half-Life 2. Yep, I just bought Half-Life 2 a few days ago. Now I know what you are thinking, "Didn't Half-Life 2 come out in like, November?" Yes it did, but I just decided to get. I love the game, although the graphical glory sometimes cripples my video card, and the framerate drops.
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