Do I give up?
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Well .. I think this is it..
I've been studying 16hours over the last 2 days, and I havent been able to learn anything from my maths subjects. (Exam is in 4 days time and due to my performance during the semester ill need about 70% to pass)
So . . as dire as it sounds, I'm starting to make plans after I dropout of university..Because it seems pretty certain, and I already failed last year.
First thing is I will get kicked out of home..
Before this happens I'll need to get a new computer... cos I doubt i'll be able to save enough $$ once im out.
I need to decide what to do next:
- Ive been told by alot of people that maths is imperative to be a programmer - I dont personally see it this way, but how would I know?
Id love to keep teaching myself to program. . But I wouldnt be able to teach myself the maths..
The other option I have (which i would like to do ALMOST as much) would be to get into 3d modelling/animation . ..
Anyone got some tips for me on working as a game artist? I honestly have no clue about this industry, ie; how hard it is to get into (id assume quite hard?),
also - is formal training valued in 3d art professions? I would think it would be almost entirely portfolio based, but once again, what would I know?
Anyway, any help appreciated!
I've been studying 16hours over the last 2 days, and I havent been able to learn anything from my maths subjects. (Exam is in 4 days time and due to my performance during the semester ill need about 70% to pass)
So . . as dire as it sounds, I'm starting to make plans after I dropout of university..Because it seems pretty certain, and I already failed last year.
First thing is I will get kicked out of home..
Before this happens I'll need to get a new computer... cos I doubt i'll be able to save enough $$ once im out.
I need to decide what to do next:
- Ive been told by alot of people that maths is imperative to be a programmer - I dont personally see it this way, but how would I know?
Id love to keep teaching myself to program. . But I wouldnt be able to teach myself the maths..
The other option I have (which i would like to do ALMOST as much) would be to get into 3d modelling/animation . ..
Anyone got some tips for me on working as a game artist? I honestly have no clue about this industry, ie; how hard it is to get into (id assume quite hard?),
also - is formal training valued in 3d art professions? I would think it would be almost entirely portfolio based, but once again, what would I know?
Anyway, any help appreciated!
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