Next up, user interface...
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Next on the agenda for my game is the user interface.
My goal for this game is to create a very simplistic user interface, which only shows up when you need it. For instance, when you hover the mouse over a unit, an info box will appear about that unit.
I've already added health bars to the units, which is the first part of the UI. I also need to add little markers that tell if the unit has moved yet.
My goal for this game is to create a very simplistic user interface, which only shows up when you need it. For instance, when you hover the mouse over a unit, an info box will appear about that unit.
I've already added health bars to the units, which is the first part of the UI. I also need to add little markers that tell if the unit has moved yet.
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