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The not so minigun...

The not so minigun...

Stompy9999
Stompy's Gamedev Journal · · 1 min read
402 5
Newest screenie:


Yes, Stompy is holding a minigun, and yes, he is holding it with one hand. He's just cool that way. The game now allows for switching between two weapons, pistol and minigun. I'm working on some more weapons, such as shotguns, rockets, etc.

I had set aside an hour today to work on the game. My main goal was to get the shotgun weapon working, which I didn't.

However, I spent most of the time fixing bugs in the memory freeing code. I found that I was in fact not freeing memory allocated for enemies at all, much to my suprise. That major bug is fixed now, so after that I built a little utility into the game itself that helps me create the maps. Since I had only about 10 minutes left, I worked more on the design of level one, adding enemies such as the ones in the screenshot.

I should have a screenshot of the shotgun weapon tomorrow.

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