Preliminary level...

Published February 20, 2006
Advertisement
It snowed here over the weekend, so I finally convinced myself to do some work on this project. I am about ready to code up the collision detection, and I need some level geometry in order to test.

Here is a quick pencil sketch I jotted out on graph paper. I ran the image through a filter after I scanned it to give it a "blueprint" look.

test level sketch

So I brought out Maya to create the geometry. I realized I was a little rusty and had pull down the reference and utilize the online docs.

maya work1

mayawork2

After exporting to OBJ, I pulled it into the engine. I had to scale the geometry and turn on two-sided lighting. I also changed the field of view and tweaked the movement speeds.

maya work3

mayawork4

I'll finish up this test level and maybe do some texture work.
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement