Grime & Gaslight is PUBLISHED! WOOOHOOO! *confetti is falling* (Video)
Hey folks, Grime & Gaslight is finally published. I can´t express how excited and happy I am. A year of development went by and here we are: 3 mounth...
Member since Aug 2018
Hey folks, Grime & Gaslight is finally published. I can´t express how excited and happy I am. A year of development went by and here we are: 3 mounth...
After a malevolent cult enjoyed a continueing growth of popularity, it became a threat to all people who did not share their philosophy. In 1845, the...
Let´s talk about the way I created the level in the game engine Unity3D. Firstly, I had created a testscene where I have began to build a prototype....
Three words: holywater demon crossesNot a fan of long texts? Me neither - watch it instead! Alright, we´ve a story now and some backgund...
I wanted to create a horror game that is different to many classical horror settings like hauted houses, spooky forests or abandoned farms. Why don´t...
Let´s make a level were enemies spawn whose strength or level depends on daytime. Welcome to the level design of "Devils Path".The basic idea is...
I´ve found this picture on pinterst which is really beautiful i think. The picture makes me wanting to climp this rock. Finally I decided to create a...
Cold shines the moon on the malevolent swamp. The player is forced to use the wooden jetty which opens up some interesting options for the level...
This landscape is inspired by Tolkiens' Barrow-downs from Lord of the Rings - First Book. It is day - still a friendly place, but you don´t want to...
The player is standing before the ruins of a gateway to a mountain. What will expect him? In front of the gateway everything is fine and well-known,...
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