Procedural generation, why do you mock me so?
This isn't supposed to be a bunch of drunk mesas. What I've been trying to get (and failing consistently) is a single huge pit, with the occasional...
Member since Jun 2001
This isn't supposed to be a bunch of drunk mesas. What I've been trying to get (and failing consistently) is a single huge pit, with the occasional...
I'm thinking about using this space for weekly updates on my projects, and perhaps also other things that I'm doing that aren't really game dev...
All the old projects formerly discussed here? Dead. So what am I currently working on, you ask?[subheading]Painter Story[/subheading]Painter Story is...
Just a note: This journal has been combined with my regular journal and now exists at .
I've got a couple of little stupid bugs to iron out, but soon I'll be able to put out a public alpha for cIRCulation! I guess that means putting up...
As we speak, cIRCulation is running on #gamedev, with at least a few of the bugs worked out. I'm planning to put out an alpha version soon for people...
Sorry for such a long time between posts.So cIRCulation has seen some changes since the last post. I still haven't added interpretation for actions,...
Today was the first time my IRC client cIRCulation ever got to see a public server. I brought the project with me to the college today, and ended up...
The work of splitting Asylum into three modules (platform-specific executable, engine DLL, game DLL) is complete. I did all the work on a branch I...
And now, there are three.Three what? Three projects comprising Asylum itself. In the beginning, Asylum was monolithic, a single asylum.exe that held...
Asylum's not dead! I've been making progress with the development of the engine/framework itself, and I've begun seperating the game from the...
Let's see, where should I start? Since my last update there's been quite a bit of development going on. I've been continuing with my game launcher,...
FeedMonster is my Java class project. It's a news feed aggregation website. It sucks, but it works (kinda), and I'm presenting it in class today....
ISX DSetup DLL is an extension for Inno Setup that makes checking DirectX versions and updating DirectX incredibly easy. The extension comes with...
As I wait for my Ubuntu CDs to arrive in the mail, I've been piecemealing updates to the old and out-of-date Mandrake 9 distro I have on my computer....
Well, I've integrated OIS into the prototype, but it doesn't seem to be working. I'm going to take out the OIS code (temporarily) and restore OGRE's...
After a long time of wanking and coding mere subsystems to tinker with, I'm finally (only 7 months late) starting work on the second architectural...
I've redesigned the editor. It's now two different projects, the editor itself and a set of classes for game objects in another assembly. Also, I've...
Not much has been happening lately on the Meldstar front, on account of nobody taking the time to read Asylum's design doc and sign off on it. (Team...
EnvironmentVariableMap.h[source lang="cpp"]#ifndef EnvironmentVariableMap_h___#define EnvironmentVariableMap_h___#include #include class...
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