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coldacid

coldacid's Blog

Member since Jun 2001

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Project reports

Project reports

I'm thinking about using this space for weekly updates on my projects, and perhaps also other things that I'm doing that aren't really game dev...

· 2.6k · 1
Project announcements

Project announcements

All the old projects formerly discussed here? Dead. So what am I currently working on, you ask?[subheading]Painter Story[/subheading]Painter Story is...

· 1.8k
Gone fusion...

Gone fusion...

Just a note: This journal has been combined with my regular journal and now exists at .

· 2.3k
cIRCulation alpha release soon!

cIRCulation alpha release soon!

I've got a couple of little stupid bugs to iron out, but soon I'll be able to put out a public alpha for cIRCulation! I guess that means putting up...

· 1.7k
cIRCulation tested, again!

cIRCulation tested, again!

As we speak, cIRCulation is running on #gamedev, with at least a few of the bugs worked out. I'm planning to put out an alpha version soon for people...

· 1.6k
Project news

Project news

Sorry for such a long time between posts.So cIRCulation has seen some changes since the last post. I still haven't added interpretation for actions,...

· 2k
cIRCulation's Live Test

cIRCulation's Live Test

Today was the first time my IRC client cIRCulation ever got to see a public server. I brought the project with me to the college today, and ended up...

· 1.6k
First there was one, then there were two...

First there was one, then there were two...

And now, there are three.Three what? Three projects comprising Asylum itself. In the beginning, Asylum was monolithic, a single asylum.exe that held...

· 1.7k · 2
The dead game has risen...

The dead game has risen...

Asylum's not dead! I've been making progress with the development of the engine/framework itself, and I've begun seperating the game from the...

· 1.4k · 2
Oodles of stuff!

Oodles of stuff!

Let's see, where should I start? Since my last update there's been quite a bit of development going on. I've been continuing with my game launcher,...

· 1.3k
FeedMonster, website, articles, Launcher

FeedMonster, website, articles, Launcher

FeedMonster is my Java class project. It's a news feed aggregation website. It sucks, but it works (kinda), and I'm presenting it in class today....

· 1.3k · 4
Further on mark 2

Further on mark 2

Well, I've integrated OIS into the prototype, but it doesn't seem to be working. I'm going to take out the OIS code (temporarily) and restore OGRE's...

· 1.3k · 2
More work on Asylum...

More work on Asylum...

After a long time of wanking and coding mere subsystems to tinker with, I'm finally (only 7 months late) starting work on the second architectural...

· 1.3k
Further work on SDLRPG

Further work on SDLRPG

I've redesigned the editor. It's now two different projects, the editor itself and a set of classes for game objects in another assembly. Also, I've...

· 1.3k · 1
SDLRPG, also known as RPG Designer!

SDLRPG, also known as RPG Designer!

Not much has been happening lately on the Meldstar front, on account of nobody taking the time to read Asylum's design doc and sign off on it. (Team...

· 1.4k · 2