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okonomiyaki's Blog

Member since May 2002

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Moving on...

Moving on...

I'm canceling my gamedev.net premium membership soon, so if you want to follow my work, please follow my blog over at http://jlongster.com/blog. I...

· 1.6k
Farmageddon is released!

Farmageddon is released!

Posted from http://jlongster.com/blog/2010/04/03/farmageddon-available/***For the past couple months I have been working on a 3d iPhone game in...

· 3.7k
Farmageddon Gameplay

Farmageddon Gameplay

I am coming into the final stages of my iPhone game, Farmageddon. I made a video showing about 2 minutes of gameplay and posted it to youtube...

· 2k · 2
A look at my iPhone game: Farmageddon

A look at my iPhone game: Farmageddon

Posted from http://jlongster.com/blog/2010/02/23/farmageddon/:I thought it would be valuable to, for the first time, show some screenshots of the...

· 1.6k
A look at my iPhone game: Farmageddon

A look at my iPhone game: Farmageddon

Posted from http://jlongster.com/blog/2010/02/23/farmageddon/:I thought it would be valuable to, for the first time, show some screenshots of the...

· 1.8k
The painful state of fonts with OpenGL(ES)

The painful state of fonts with OpenGL(ES)

Posted from http://jlongster.com/blog/2010/02/08/fonts-ugh/: Fonts. Ugh. I knew it would be a pain to integrate text rendering inmy OpenGLES-based...

· 3.1k · 1
Sneak Peek of My 3d Scheme Game

Sneak Peek of My 3d Scheme Game

I am in the final development stages of my Scheme game that will initially be released for the iPhone. It's been an incredible adventure to leave my...

· 2.1k · 2
Request for .max - .obj conversion

Request for .max - .obj conversion

This is definitely not an interesting post, but rather a request. Does anyone have 3ds Max that would be willing to convert a model from the .max...

· 1.6k
On Spit and Polish, and Emacs Remote REPL

On Spit and Polish, and Emacs Remote REPL

Posted from http://jlongster.com/blog/2009/09/9/spit-and-polish-emacs-repl/:------------------------------On Spit and Polish, and Emacs Remote...

· 2.3k
Physics and 3d models in Scheme

Physics and 3d models in Scheme

Posted from http://jlongster.com/blog/2009/08/3/iphone-physics-and-models/:-------------------------Physics and 3d models in SchemeAugust 3, 2009I...

· 1.7k · 2
New look and new future for jlongster

New look and new future for jlongster

Posted from http://jlongster.com/blog/2009/07/31/new-look-jlongster/:***New look and new future for jlongsterJuly 31, 2009I spent some time...

· 1.2k · 2
Writing apps for the iPhone in Scheme

Writing apps for the iPhone in Scheme

Posted from http://jlongster.com/blog/2009/06/17/write-apps-iphone-scheme/----------------------------------------------------------Writing apps for...

· 1.2k
new site: jlongster.com

new site: jlongster.com

I just launched http://jlongster.com/. I will be actively posting projects and blog entries related to 2d/3d graphics development, and hopefully game...

· 1.1k · 2
A Sad Day

A Sad Day

Hey guys,I'll be canceling my GDNet+ account soon. I'm moving my blog to smallnum.blogspot.com. I'm in the process of porting over my recent posts...

· 1.2k · 5
SILex & lexing

SILex & lexing

I've been playing around with SILex recently. It's a very sweet lexical analyzer, essentially a port of Lex to Scheme. Now, I'm no experienced lexer...

· 1.6k