A pleasant stop in a pleasant nook of the internets
Damn, it's been a long time.It's really fun to come back and look at the journals after so many months and see all the progress people are making....
Member since Apr 2005
Damn, it's been a long time.It's really fun to come back and look at the journals after so many months and see all the progress people are making....
Although it's hard to believe, I've been at my current job for a year now, and it's unfortunately been damn near the same for a journal entry....
11 days.That's how long it took my brand new 360 to get the red ring of death. A brand new 360 -- the $350.00 wireless bundled with Forza/Marvel UA....
Still working on my pixel-art, and progress is slow but steady on my shooter. I have rewritten a lot of my old 'core' systems, to make them easier to...
The past few days I have finally had some time off from work and went back to hacking away at my 2D stuff here at home. Here is the current state of...
So crunch is pretty much over for me at work; we shipped Boop and my current tasks are not too time sensitive.Also, for those of you interested, a...
This is what Bioshock looks like on a 9600 :( I guess I *really* have to get a 360 now, because I feel if I have to make a significant purchase to...
So its 2:15 a.m. and I am still at work. The end is no where in sight.I now feel like a *real* game developer. Welcome to the real world, Coby,...
As the title suggests, I believe a paradigm shift is due in my after hours development mindset. Up to this point, I learned to make games with...
What I have been working on: Come get some.Odin Sphere is fun, but practically unplayable.Bioshock will probably convince me to get a 360.That's all.
It's been a week since I've started at my new job. In that very short time I have learned how different console game dev is from PC game dev....
Well, I didn't get to work on it for 24 hours due to apartment hunting, but I did manage to get some stuff into it. The total dev time to this point...
Alright, well, 9 hours have passed since I started on this silly 24 hour game. Out of the 9, a solid 6 were actually spent on development. My art...
Getting a job in a new city, and moving in less than two weeks is quite the task :/Anyways, the 'no-compete' and 'inventions' contracts between...
Things have been crazy and bizarre lately. In short: I am now a professional video game developer =D The short story:My research work under a federal...
Despite my complete lack of desire to write a level editor for Gearo, it turns out that trying to script nice levels by hand is far worse.So, I got...
Unfortunately I didn't get much sleep last night, but in exchange I made a lot of progress with Gearo.The game really consists of 4 systems. There is...
After putting off the collision for Gearo for over a week (which is almost 1/6th of my target development time) I decided to do it today. There was a...
So spring has finally re-emerged here, ahhh.Fireheart: Added some additional collision types to the old "box v box" collision. Now we have...
Hey everyone, sorry for the delay in updating. Ran into some technical issues with my account here (thanks very much to Rav,Melissa, and Oluseyi for...
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