Monday News #6 : Dialog box creation
Hello everyone ! This week I worked a lot on the creation of dialogs box. These will be visible during cutscenes. To avoid writing redundant code, I...
Member since Sep 2007
Hello everyone ! This week I worked a lot on the creation of dialogs box. These will be visible during cutscenes. To avoid writing redundant code, I...
Hello everybody ! The last week was dedicated to the creation of NPCs for the first cutscene of the game. Since the first cutscene takes place in the...
Have a good Monday, everyone ! The last week was supposed to be devoted to the creation of the dialogs of the first cutscene but a great misfortune...
Hello everyone ! The last week was devoted to the design of the HLB base. This will be used in the introduction video of the game. In general the...
Already 5 days since the end of the contest. Here is my post mortem. I liked my week in general. I improved my knowledge on monogame while improving...
This is the final day of the competition. I have unfortunately not finished my game but I still made a submit so that you can try what is done. You...
Already the sixth day ended. Today I worked a lot to finalize the introduction. Everything is now functional. I still have a little trick to correct...
Today was a productive day. I did not really encounter major problems except that I had a little difficulty to make the exhaust following the enemy...
Today I worked a lot on the first sequence of the game, the introduction of the story. I have integrated the dialogues. I had to develop a kind of...
Today was a less productive day so my blog entry will be very short I have added a waypoints system that my ennemies will follow. It will evolve...
Hello everyone. Today I worked on the main menu. So I had to find a texture pack that was in science fiction style. When you pass the mouse over a...
This week, I’m participating in a game creation contest. This one must be done in the week of August 7, 2017. There are four themes proposed and we...
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