Well...we're back! (and I just found out flipcode is back too!)
Hello Everyone!Well I haven't posted on here in a while, but I am posting again, primarily to say that after a few months hiatus, the guys at Demergo...
Hello Everyone!Well I haven't posted on here in a while, but I am posting again, primarily to say that after a few months hiatus, the guys at Demergo...
[color=#333333]function.repair is now available on the App Store! For a limited time get it for 99 cents![/color][color=#333333]Link to App...
[color=#000000][font=sans-serif]Hey everyone! I hope you're as excited as we are, because tomorrow - June 20th - function.repair will be available...
Hey everyone this is Todd,I just wanted to give a quick updated on the status of function.repair. If you haven't been following us on our facebook...
Hey everybody! This is Omni, artist at Demergo Studios, here to present our gameplay trailer! We've been hard at work over the past week putting...
*Whew*That was a mouthful. Dan here, just wanting to let you know that we are working on a trailer for function.repair and we hope to have it up for...
[color=#000000][font=Georgia,]Today Demergo Studios is happy to announce our new game: function.repair[/font][/color][indent=1][font=georgia,serif]On...
[color=#000000][font=Georgia,]Post by Dan, Programming Director at Demergo,[/font][/color][color=#000000][font=Georgia,]Hello family, friends, fans,...
[color=#000000][font=Georgia,]Blog post by Dan, Programming Director at Demergo, (Sorry, I forgot to repost this here after it went live a week ago...
[color=#000000][font=Georgia,]This has been one epic week! In traditional game development fashion, this week was crunch week. This week was the week...
[color=#000000][font=Georgia,]Well, Saturday has come and gone... like 3 days ago, but things have been so busy around the office that finding time...
[font=helvetica, arial, sans-serif]Post by Zak, Design Director at Demergo,[/font][font=helvetica, arial, sans-serif]So, if you've been keeping up...
[color=#000000][font=Georgia,]Post by Joel, Programmer at Demergo,[/font][/color][color=#000000][font=Georgia,]A critical element of any game that...
[color=#000000][font=Georgia,]Post by Dan, Programming Director at Demergo,[/font][/color][color=#000000][font=Georgia,]It's been a crazy week here...
[color=#000000][font=Georgia,]Post by Dan, Programming Director at Demergo,[/font][/color][color=#000000][font=Georgia,]Early on in the design of...
[color=#000000][font=Georgia,]Blog Post by Omni, Art Director at Demergo:[/font][/color][color=#000000][font=Georgia,]Oy, world! It's me, Omni the...
[color=#000000][font=Georgia,]After a long hard day of work on Saturday, I know many of us at Demergo are ready to take a break, but with the looming...
[font=arial,helvetica,sans-serif][color=#000000]Post by Zak, Design Director at Demergo,[/color][color=#000000]People forget about the level...
[color=#000000][font=Georgia,]Posted by Ian Wagner, Programmer at Demergo,[/font][/color][color=#000000][font=Georgia,]"I suffer from short-term...
As Saturday comes, here is a recap of what happened at Demergo and what got done.On the art side of things, the main character Fixbot was rendered,...
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