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Game Design
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WW2 Pirates - world scaling and settlements?
Started by
suliman
with
6
comments, last by
valrus
8 years, 1 month ago
Game Design and Theory
"metroidvania"-Style Games, Linear Vs. Non-Linear Design
Started by
sixteenbithero
with
5
comments, last by
sixteenbithero
8 years, 1 month ago
Game Design and Theory
Turn Based Strategy About a Dictator's Rise to Power
Started by
TheNoobHunter
with
4
comments, last by
LorenzoGatti
8 years, 1 month ago
Writing for Games
Feedback on HeliHavoc
Started by
whendricso
with
2
comments, last by
Queeninex
8 years, 1 month ago
Game Design and Theory
Would A Game About Phone Phreaking Work?
Started by
TheNoobHunter
with
2
comments, last by
estevan95
8 years, 1 month ago
Game Design and Theory
Game themes
Started by
Trxilt
with
8
comments, last by
Tom Sloper
8 years, 1 month ago
Game Design and Theory
Crop Fertility Regions (Colonial Americas)
Started by
suliman
with
1
comment, last by
Servant of the Lord
8 years, 1 month ago
Game Design and Theory
Dungeon - tactical combat (static or tile-movement)
Started by
suliman
with
7
comments, last by
drwhat
8 years, 1 month ago
Game Design and Theory
are vidgames disrespectful of player's time vs tabletop RPG's?
Started by
Norman Barrows
with
34
comments, last by
Osidlus
8 years, 1 month ago
Game Design and Theory
What would make a game better for the arcade?
Started by
Dan Violet Sagmiller
with
9
comments, last by
kseh
8 years, 1 month ago
Game Design and Theory
land troops for ww2 naval game
Started by
suliman
with
1
comment, last by
Unduli
8 years, 1 month ago
Game Design and Theory
Game goal in open-world ww2 naval/pirate game?
Started by
suliman
with
4
comments, last by
ferrous
8 years, 2 months ago
Game Design and Theory
A Game Design Idea
Started by
TempusReverse
with
6
comments, last by
polychrome
8 years, 2 months ago
Game Design and Theory
Arcade user timing challenge...
Started by
Dan Violet Sagmiller
with
8
comments, last by
Dan Violet Sagmiller
8 years, 2 months ago
Game Design and Theory
Space Simulation Game Design (Finding The Fun)
Started by
Solokeh
with
12
comments, last by
SuperG
8 years, 2 months ago
Game Design and Theory
Non-english game design document
Started by
FunApple
with
3
comments, last by
Kylotan
8 years, 2 months ago
Game Design and Theory
3D top-down Shooter, how to deal with height levels?
Started by
DieselRay
with
3
comments, last by
DieselRay
8 years, 2 months ago
Game Design and Theory
Gladiator manager game - ideas needed!
Started by
Xaron
with
8
comments, last by
dustbiter
8 years, 2 months ago
Game Design and Theory
Anyone here interested in real time strategy games and game design theory?
Started by
SeaChaos
with
9
comments, last by
Waterlimon
8 years, 2 months ago
Game Design and Theory
The Big List of Names
Started by
Gamer_Jack_Gameson
with
1
comment, last by
DarkForestCrow
8 years, 2 months ago
Writing for Games
Starting New Game And I Don't know what to do
Started by
WolfCorp
with
2
comments, last by
Tom Sloper
8 years, 2 months ago
Game Design and Theory
How difficult is this instance of this puzzle?
Started by
Thaumaturge
with
33
comments, last by
Thaumaturge
8 years, 2 months ago
Game Design and Theory
My game ends up being boring
Started by
mirzahat
with
21
comments, last by
Awoken
8 years, 2 months ago
Game Design and Theory
Exercise from Tracy Fullerton's Game Design Workshop book
Started by
Medovej
with
3
comments, last by
kseh
8 years, 2 months ago
Game Design and Theory
What Writing Structure Do Video Games Have?
Started by
Syrena
with
8
comments, last by
hypester
8 years, 2 months ago
Writing for Games
Looking for beginner tutorials/books on tycoon game design
Started by
umen242
with
3
comments, last by
Orymus3
8 years, 2 months ago
Game Design and Theory
Finding the "Fun Factor" in a tycoon game
Started by
Abdou23
with
8
comments, last by
Alberth
8 years, 2 months ago
Game Design and Theory
Feedback on Storyline System for Mow Flow: Lawn & Order
Started by
Proximately
8 years, 2 months ago
Writing for Games
optional perma-death mode?
Started by
Norman Barrows
with
11
comments, last by
alh420
8 years, 2 months ago
Game Design and Theory
creating good quests for games
Started by
Norman Barrows
with
23
comments, last by
Norman Barrows
8 years, 2 months ago
Game Design and Theory
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