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Game Design
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Which POV would work best for a game like this?
Started by
IceEye
with
2
comments, last by
Sabit Merah
8 years, 3 months ago
Game Design and Theory
Draw a level map
Started by
LittleButter
with
2
comments, last by
Infinisearch
8 years, 4 months ago
Game Design and Theory
Game design research - mix between 4x and card game
Started by
Gornova
with
1
comment, last by
Gornova
8 years, 4 months ago
Game Design and Theory
Design ideas for a 2D arcade-like top-down space shooter game
Started by
BlackThunder407
with
3
comments, last by
LorenzoGatti
8 years, 4 months ago
Game Design and Theory
Level Design Requirements?
Started by
Yourname942
with
1
comment, last by
timtom
8 years, 4 months ago
Game Design and Theory
In-game taxation model
Started by
Unduli
with
3
comments, last by
timtom
8 years, 4 months ago
Game Design and Theory
how to learn defense skill in Caveman 3.0
Started by
Norman Barrows
with
-1
comments, last by
Norman Barrows
8 years, 4 months ago
Game Design and Theory
"Supply depots" for medieval game?
Started by
suliman
with
7
comments, last by
alh420
8 years, 4 months ago
Game Design and Theory
Techniques for Free Movement in VR?
Started by
Dunoid
with
4
comments, last by
Stainless
8 years, 4 months ago
Game Design and Theory
Survey: Haptics Controller for developers
Started by
tactai
with
-1
comments, last by
tactai
8 years, 4 months ago
Game Design and Theory
Player Generated Weapon Designs
Started by
Dinner
with
18
comments, last by
Dinner
8 years, 4 months ago
Game Design and Theory
Fresh Arena Shooter Modes
Started by
Mikawasaki
8 years, 4 months ago
Game Design and Theory
Gauging 2 new concepts, and my (potential) first game
Started by
Demiurgic_Amon
with
11
comments, last by
Demiurgic_Amon
8 years, 4 months ago
Game Design and Theory
The Cat Virus: Is this a feasable project?
Started by
addemup
with
1
comment, last by
Tom Sloper
8 years, 4 months ago
Game Design and Theory
Do you like Tower Defense Games?
Started by
sparksinfinite
with
7
comments, last by
sparksinfinite
8 years, 4 months ago
Game Design and Theory
What physics mechanism do you apply for double-jumps?
Started by
HuToday
with
9
comments, last by
UltimateWalrus
8 years, 4 months ago
Game Design and Theory
How to create EMPATHY in Games
Started by
Lara Sips
with
14
comments, last by
Opwiz
8 years, 4 months ago
Writing for Games
Beyond Warlords 2-type of "quest"
Started by
lerno
with
3
comments, last by
lerno
8 years, 4 months ago
Game Design and Theory
Abstracted battles/units (mego-lo-mania style)
Started by
suliman
with
2
comments, last by
suliman
8 years, 4 months ago
Game Design and Theory
Combat system for pvp game (dark souls vs For honour)
Started by
brightknight
with
7
comments, last by
brightknight
8 years, 4 months ago
Game Design and Theory
Mechanics for Predictability & Control Principles
Started by
Karu-bg
8 years, 4 months ago
Game Design and Theory
Balancing A Game I'm Making (Card Game)
Started by
Keia Ikekai Harris
with
-1
comments, last by
Keia Ikekai Harris
8 years, 4 months ago
Game Design and Theory
Companions as Combat Mechanism (Mechanic Idea)
Started by
hypester
with
11
comments, last by
Servant of the Lord
8 years, 4 months ago
Game Design and Theory
Bacterial/fungus/virus (zombie gamplay)
Started by
suliman
with
3
comments, last by
Nypyren
8 years, 5 months ago
Game Design and Theory
Is death to intense for kid players (<13 years old)
Started by
Jordan Hoffman
with
6
comments, last by
gambit924
8 years, 5 months ago
Writing for Games
Pkmn type game monster differentiation
Started by
Durakken
with
2
comments, last by
sunandshadow
8 years, 5 months ago
Game Design and Theory
Ways to implement hybrid procedural gen/handcrafted worlds
Started by
Karu-bg
with
2
comments, last by
BG109
8 years, 5 months ago
Game Design and Theory
Is my Concept and Game Mechanics strong enough for an Advergame?
Started by
JoAndRoPo
with
3
comments, last by
JoAndRoPo
8 years, 5 months ago
Game Design and Theory
Adventure/roguelike campaign mechanics
Started by
suliman
with
5
comments, last by
nfries88
8 years, 5 months ago
Game Design and Theory
Your ideas for improving upon Honorbound or Pokemon for a new game
Started by
Jordan Hoffman
with
2
comments, last by
Elliott Mark
8 years, 5 months ago
Game Design and Theory
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