Original Post
hi there, im still strugling drawing my first directx box. its much easier with openGl. anyway, i wanted to know - if i lock a vertex buffer, and than copy some verts to the pointer i recived from the locking, than i unlock the buffer. after sometime i lock it again, and recive the pointer again, will it point to the vertices i copied earlier? because if so that mighth be my problem, becuase when i relock my buffer the second time, the pointer i get from it points to rubbish.
thnx.