What is bit operators and how are they used?
In GDNet Lounge, a guy said something about interviewing with a question on bit stuff. I don''t understand how this stuff works:
|
&
<<
>>
etc.
If someone can either explain those operators clearly (I know that << and >> shifts the bits, but I don''t understand exactly how they work) or point me to a site with tutorial on bit manipulation, I''d apprecriate this. I think I can optimize some of my game''s parts with bit manipulating if I think this is what it is...
I dug around and found these old notes:
[edited by - lessbread on July 18, 2002 2:10:24 AM]
AND &- operates like a 2 bit truth table- if either bit is zero, yield bit is zero too- both bits must be one for the yield bit to be one 0011 & 0101 ---- 0001 -------------------------------------------------XOR ^- bitwise exclusive OR- returns 1 when either bit but not both are 1 0011 ^ 0101 ---- 0110- an XOR applied twice yields the original operand-------------------------------------------------OR |- two bits ORed yield 1 if either or both bits are 1 and 0 if both bits are 0- used to combine bits from different variables into a single variable 0011 | 0101 ---- 0111-------------------------------------------------RIGHT SHIFT >>- moves each bit in operand to the right the indicated number of places- shifting right one bit same as dividing operand by 2-------------------------------------------------BITWISE LEFT <<- always shifts in 0 bits from the right discarding left most bits- each bit shifted is equivalent to multiplying by 2- so shifting left 3 bits is like muliplying by 8-------------------------------------------------BITWISE COMPLEMENT ~ (unary)- reverses each bit- complementing a number twice returns the orginal number
[edited by - lessbread on July 18, 2002 2:10:24 AM]
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes." - the Laughing Man
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