Original Post
I don''t understand how you are supposed to move a bunch of different objects around in different directions and such using only matrices.
I currently have 1 textured-quad which moves around using the arrow keys. The arrow keys affect the world matrix. It works fine. Now, let''s say I wanted TWO objects, each controlled in a different way, that move independently. How would I do this? Would I have to lock and unlock the vertices every frame?
Also, how would each object be rendered seperately? If I try and have a vb hold 8 vertices, and then call DrawPrimitive(...), How would it render each quad with it''s OWN strip? I''m not quite sure how else to word the question, so there it is.
Any help would be very appreciated. I''ve done 2D before, but this change is a little bit more difficult then I thought it would be..