Original Post
The background of my problem is such:
One of my friends and myself have been trying to pull together and create a game for a couple of years now. Recently he has come into a deal that he is to produce a small 3D game for a small company. We both worked hard to knock this demo out by deadline (many sleepless nights and caffeine pills later) The demo along with some creative marketing ideas allowed us to approach prospective investors, and the company is about to take off.
Here''s the problem:
As it is going right now, my friend will own 51% of the company (2,100,000 shares) and he has allocated .0125 % (5000) to me.
At this point in time i have not signed anything, have not been paid a red cent, and have not been approached by him or the lawyer to sign anything.
I plan on approaching them and negotiating a contract, but i do not know the laws on such a situation. What would you deem as fair share of the company that you helped to build. Am i to accept "employee" status with a smile, or should i ride it out and ditch them later when a better offer comes around?
Another thing that came to mind as a problem is intellectual property rights. As a game designer i have games running through my head 24/7. Everything i see in the world is viewed as "Hmm, what kind of a game can i make with that, would it be fun? who would play it?" When do these ideas become "property of The Company"? I have about 7 game concepts that i would like to bring to life, but i am worried now about divulging this information to a company (or a person) who is totally willing to screw me over.
I''m sorry if this seems long winded, Thank you for your consideration and any advice you can offer.
-Anonymous
wikimon@hotmail.com
PS> Dang this CGI/ASP thing CRAWLS