Original Post
Hi all! Just asking a (hopefully) simple question about creating a 3D GUI (both as a "title screen" and in-game)...how? Basically, if anyone here owns an XBox, I''m referring to something similar to the main menu after it boots up (something similar to this: http://www.xbox.com/explore/low/launch_low.htm) ... it has somewhat-static images linked together in a (possibly-pseudo) 3D environment...how would one go about creating such a monster (in an OpenGL environment)? Any type of possible implementation schemes are welcome...i.e. (render the entire scene in 3ds max and treat it like a normal scene with the transitions as simple animations between keyframes? make .avi''s for the transitions and play them between 2D scenes?) I dunno - just hoping someone can provide some insight...thanks!
Phil Pochrzast
University of Illinois @ Urbana-Champaign