Original Post
Can anybody tell me the real purpose of DirectInput for game programming? I am a newbie in DirectX programming and I am not sure if I should learn DirectInput or not, Recently I am implementing a 2d game in DirectX, can DirectInput be useful to my application? In what ways should I think about this subject? I have no idea about technical details and examples of what miracles
can be done with DirectInput. Thanks in advance for help and answers...