Skip to main content
GameDev.net gamedev.net
🔒 Locked

Exception weirdness

Started by rowbot Apr 18, 2000 at 7:08 AM 0 replies 350+ views
Original Post
rowbot
rowbot
Hi when I throw an exception in a function of my DDraw prog, I get a windows message box saying abnormal termination. I''m catching the right type of object where the function is called but it doesnt get there. Can anyone think of a reason for this? ro
Kylotan
Kylotan
2 ideas:

a) You are not actually catching it like you think you are. Check syntax, const-correctness, etc etc.
b) You are causing a separate, unhandled exception to be thrown in the process of catching the first one.

If you post some code, I may be able to give more advice.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.