Original Post
How can I read the pixel colour of the various points I want in a height map for use with rendering a landscape. Do I load the .bmp as if it were a texture or will this load it into the video cards memory when really I dont want to use this image as a texture??
Is there any good tutorials in doing this. I have no problem once I know the colour value of generating the terrain I''m juse more interested in getting the colour value of an x,y position on an image. Thanks