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DirectX 9

Started by snake2002 Nov 7, 2002 at 12:26 AM 5 replies 250+ views
Original Post
snake2002
snake2002
Hi does anyone know when Dx9 is comming out thanks
Habu
Habu
In January 2003(-4.5)
Easy way is always best
PiXeLatiOn
PiXeLatiOn
By the way , will High level shader instructions have any impact on performance ?Will low level instruction be faster ?
-Da Mr.RaSt3RiZah-
EvilDecl81
EvilDecl81
HLSL is a C like language for writing shaders - which is then compiled into assembly (that the user can inspect if he so desires).

Clearly, performance is dependent on the strengths of the compilers optimizations. With the DX9 compiler, the compiler will match or beat you in performance unless you are a master assembly programmer. It knows many things about hardware performance then the average shader writer, since there is a great deal more to performance then simply looking at the number of instructions.

With many new shader targets, HLSL also gives you the advantage of being able to target many different levels of hardware.











EvilDecl81
Smurfwow
Smurfwow
hopefully, announced around the 14th and released around the 22nd.
grady
grady
Is it known what a card has to have on it to be fully D3D9 compliant. I heard some rumors about the amount of texture units and stuff like that but I''m not sure about anything.
----------------------------www.physicsforums.comwww.opengl.org

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