Original Post
I created a surface and loaded one to draw a tiled background.I also used a ID3DXSprite interface to draw a character which moves on the screen above the tiled backround.The program draws them all but the screen is flickering.The image I use for the backroung is a 64x64x24b bmp and for the character too.If anyone knows what it might be wrong please inform me.
Thanks in advance.