Original Post
I am an older mature student and I am trying to create a ROTARY engine Animation in OpenGL.
It involves creating a housing that includes an EPITROCHOID curved inner face and a Rotor that uses a REULEAUX Triangle design.
I am not too good with C++ but any clues will be greatly appreciated. (Nothing too technical please!)
I have looked through the OpenGL tutorials within the NEHE home page and not found what I am looking for, but then I might have brushed straight past it!
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